Are you looking for a good guide that will explain how to play Gauss? If so, then you are in the right place! In this article, we will tell you everything you need to know so you can be victorious with this turret! Let's get started!
Always keep in mind that Gauss is a long range turret.
Firstly, this turret is a long range cannon - you can shoot your enemies from any distance. This capability should be used at its maximum, as you can shoot your enemies without being seen or shot back at (assuming that they are far away, and that they aren't using a long range turret).
Your reloading speed, and your special shot are key to leading your opponents to destruction. The reloading time is short enough - close to that of Smoky or (arcade mode) Shaft reloading time. Basically, If you're used to playing with these 2 turrets, you shouldn't be surprised by Gauss' cool-down and you will be able to use it at its best.
Gauss has a powerful secondary ability that lets you deal heavy damage to your opponents; by holding "space" and aiming at an enemy tank, you will see a target appear on their tank, showing that you are locking on to it. The red square is there to highlight and track the tank, no matter where they go. The circle is a countdown for the secondary ability; once the circle completes a full rotation you will unleash the "sniped" shot.
Your enemies won't see that coming...
The difference between Gauss, Shaft, and Striker, is that when you're charging your sniper shot, players cannot see that you're aiming at them. The developers decided to make a mechanical effect that shows that you're locking on with your special ability, instead of a laser, the only way for opponents to know that you're charging your ability is if they see your turret change( the back part of Gauss goes up) , which means they have to know where you are and actually see you.
Well, owning such power have some disadvantages, of course, and the main inconvenience of this turret is splash damage. This turret allows you to hit your opponent and your enemies who are near to the impact, this effect of splash damage increases when you're using your special shot, they're getting nearly the same amount of damage. But if you're to close you will also damage to yourself the same damage as you did to your opponents, the best way to minimize it, it's to wear a protection against Gauss, but don't worry if you don't own it or just simply don't want to use this, you can just take some distance with your enemies to don't be affected or receive the mini splash damage on your tank.
*Special thanks to Regency for his contribution to this article.*
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