Looking for how XP and Crystals are computed, I looked under "Game Mechanics" in this link, I read Crystals and Battle Modes.
Under 'Battle Modes,' the only explanation on how XP are computed is for DM, where you receive 10x the number of kills. In Q&A and from my experience, the XP are computed from kills, deaths and various factors relevant to the game, like flags captured or recovered in CTF, CP captured in CP, etc.
Is there any documentation which shows the value of a kill, a captured flag, a captured CP, etc?
As an easier question, how can I tell what is added to my XP and Crystals from end of the game table which shows "Score," "Reward," and "Bonus." From an actual game, one player had the following. ( I understand that you only receive a bonus under special game passes.)
Score / D / L / D/L / Rwd / Bonus
386 / 10 / 13 / 0.77 / 72 / 72
Does this player get XP = 386 + 72 + 72, or XP=386?
How many crystals does the player get? Crystals=72 + 72?
Also, I have noticed that the 'Reward' for a losing team member seems about 1/3 less than for a winning team member with the same 'Score." Is this true?
Customer support service by UserEcho